J.I.M (also known as Jarring Inescapable Munkie) is the main monster roaming the corridors.
Known to have been a statue for a few thousand years then being used as an experiment is seen as the dangerous beast who will kill anybody in his way.
He has a brother up in a castle, according to MunXOR.
Dumbis is the second monster in the corridors.
Dumbis is not really a monster as he is merciful and open to make new friends in the empty space he lives.
He's also a tech wizard.
Mr. Pickles is the sleeping cat in an open crate near the Blue Button.
Mr. Pickles is J.I.M's pride and joy. He is also really sleepy.
Goopie is a monster made entirely from goop (hence the name).
Goopie can shapeshift into anything, but prefers the munkie form to lure and scare others.
Skinned was a former MunXOR employee who was torn apart during the facility wide breakout.
He roams the place looking for food and is overall an agressive munkie.
He seems to enjoy Goopie and Mini-Jim's company as to him, they're family.
Mini-Jim is technically a zombie, due to his backstory.
He had his eyes fatally gouged out by some machine, and when his artificial eyes were placed in him, it rewired his brain and gave him the urge to kill.
He was only 15.
Michael is an ape from the same dimension as the Berts.
Michael is a hated being among the monsters due to his power and greed for more out of this world.
Eye-Spi is what some call a spider munkie who is one of the two monsters in the Network vent system alongside Subject 742.
She has one eye and four hands which are good for agility and sight for prey.
Her glowy tail is her light source for roaming.
She is also married to Subject 742.
Subject 742 is one of the two monsters in the Network vent system alongisde Eye-Spi.
He's possessed by Bobby Walker (the dead body in Area 2).
He has the most compassion and empathy out of most of the monsters, despite being a mere husk of who he used to be.
He is also married to Eye-Spi.
The Hungries are the nicknames given to the quadruplets (now triplets) experimented on by MunXOR. They are the victims of "The Arm Experiment" which was supposed to give them arms and a neck. Unfortunately the Breakout happened before they had their skin attached, so they're left to ravage and hunt while in constant pain.
Brick is the biggest and most dominant Hungrie of the tunnels.
He has killed the previous top of the chain Hungrie "Concrete".
He's also the slowest.
Johnny is the middle child of the Hungries.
Not too fast, not too slow. Not too big, not too small.
He has the most empathy even though it's very limited.
Yeller is the youngest of the Hungries.
Being the smallest comes with fast stamina.
He is the most annoying and is always looking for prey to kill.
Taking the form of Dumbis, this creature can use looks to deceive, stalk and kill you as it's prey.
Not much is known except that it is extremely hostile.
Its real name is unknown.
He'll be back.
Ravager was tested on by MunXOR, being injected with a mixture of Michael's venom and Goopie's goop, which resulted in a transformation that made him unrecognizable and sent him on a murdering spree.
Nobody knows the backstory of Anne, and nobody has lived to tell her tale. All we know is that she's hungry.
She has a fashion sense unlike other monsters.
(designed by monks_91)
The dull coloured of the Duskwalkers, he's also the fastest.
But it comes with being the youngest out of the core three.
The dark coloured of the Duskwalkers, he is average speed for his species.
Not much is known except he's a killing machine.
The bright coloured one of the Duskwalkers, he's also the slowest.
As the oldest Duskwalker, he sets a path his brothers will follow with honour.
M'Kex [pronounced "muh-kecks"] is a locked out survivor. Being isolated from civilization can make a munkie go crazy.
In Area EX, he goes through a hallucinating trip induced by Creativity's spores, ending his best friend's life in the process.
He is the oldest known munkie of any species, and one of the worst.
He is an una munkie from a different plane of reality. Being stuck there left him to decay until he found his new hobby.
Gary was transformed into a hybrid as a young munkie exploring the warehouse, he's been living there ever since.
He doesn't see innocents as a threat, instead he feeds on food that the fallen leave for grabs.
Not to be confused with Garrett from The Basement.
Dan is a baby Duskwalker who was taken in by Legacy and Gary as the only reason for it being that when he grows up he wouldn't kill them (hopefully).
Dan is the fastest in the Warehouse and hates visitors.
Not much is known about Phil. He is very antisocial and mysterious.
He has very poor eye-sight and is starving.
After Area 3 got caved in, Michael set a goal. To fufill his wish of killing you for his last chance at power.
With no legs, a rock arm and a wish; Michael wants you dead.
Guardian (also known as Big Mike among the community) who's an enemy in Part 1 of the DLC, is an angel of sorts has golden coated wings with glowing eyes so you can see him lurking from afar. Trying to catch a glimpse of him can be fatal.
The hoax turned enemy, is one of the enemies in Part 1 of the DLC. A scream is played as he chases you with his pitch black appearance.
Yorick is a beast among his fellow monsters in Part 1 of the DLC. With his dull yellow fur and his rotten teeth, he bolts at you with a horrifying scream.
Yorick is also made by anant5
M.T is a blank faced Munkie. No face, no hair and no voice in Part 1 of the DLC. He moves in silence to catch you without a sound to get you off-guard and vulnerable.
N'MUNK is the final enemy of the DLC as he is in Part 2. N'MUNK's home is a run down facility with many fatalities on the walls and floor. A terrifying scream echoes the halls and he chases you down.
N'MUNK is made by seemy
Redspirits are an extremely scarce sub-species of the Exborla Munkie, but the best hunters. They are blind but have incredible hearing, so tread slowly around them.
Redspirits created by monks_91
no lore yet
goo guy created by anant5
Materialised by Creativity, William has limbs that don't just stop at arms. With legs as well, William can excel high speeds. With a mouth for a face, He is one of the more unsettling of the roster.
William created by texskull
A fungus mutation gone horribly wrong, The Vessel is a contaminated munkie with barely recognizable features. Roaming the halls of the building, his fast paces are sure to catch you off guard.
The Vessel created by JimFan
Created by Creativity to stop any trespassers, Dumbo is there to annoy you hopefully leading one of the lethal threats to your location.
Dumbo created by ClawJawsVR
Terro (known as The Stalker by some) is a hallucination you will see peeking from corners every once in a while. He is reported as being very shy and not interacting with anyone.
Terro created by MrMissing
Goopy Trap can and will pull you in if you pass his range of vision. He covers halls people may explore the most so be careful. He is an extension of Goopie.
Goopy Trap created by gilbertfan11
The Ruins is the lobby of Area EX, with the Terminal so you can group up with friends.
The Editor is the god of this realm, he resides in the Ruins to guide M'Kex on his way, knowing what has to happen.
Exim is a strong creature, similar to J.I.M. He is the main monster of The Dungeons, assisted by his annoying minions.
The Crazies help Exim with turning M'Kex into even more of a mess. They are blind but can smell you from a mile away.
Garrett is a ruthless munkie composed of warm goop and rage. He uses his tendrils to "stab" you and "rip your face off".
Not to be confused with Gary from The Warehouse
Fred is a grotesque abomination inside M'Kex's inner thoughts along with the others inside the DLC.
With no face, he expresses a million words.
Boundsy is an out of bounds secret in the game you can only see by either breaking reality or going out of the maps bounds.
She paints her own nails.
These arms appear in Area 10 and are to show that the goop is a threat and can end your run, these arms may be long but they can still be high-fived.
Their model was took from the arm of Lanky, a scrapped monster in Lost & Found : NIGHTMARES.
Charlie is the only alive & awake NPC in the game, as of January 2025.
he appears in Area 7 briefly until he is killed by The Deceiver shortly after.
Lloyd has been living in The Passage for quite some time. He is very rarely seen awake, for unknown reasons.
He is missing his left index finger.
mumber was mistakenly left inside the game, but now we just let him stay. He is one of the most popular characters in the game.
MUNKIE0 was disguised as a hoax or edited in the game in some way, but too many people caught on to the fact that it's real.
It appears in Home and The Wardrobe for a brief ten seconds before disappearing with a bang.
He has a 1/250 chance of spawning every ten seconds.
Ruud is the embodiment of the evil within Christmas day. Jollyness is his priority but how he shares it is... Something.
He appears in the Cave for a limited time in the Christmas update.
Concrete is the fourth Hungrie and was killed by Brick.
He sits lifeless on one of the many tables in the Tunnels, but can be activated with the Brotherly Love Modifier.
DeX is a parody of 2017X by StareMare.
He also plays Subterfuge by honkish.
Gilbert was a shitpost character, meant to be added as a "funny horror" monster in Munkie (2022). He is now used in a lot of XORWIRE media and is the staple of the Munkie franchise.
He stands alert in The Wardrobe, waiting for any customer to visit.